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ReBlueGrounds

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'All right you! You're free to go!'

The second game in the Henry Stickmin series, and continuing where 'Breaking the Bank' left off.
This was notable for being the first time the current designs for the characters are used. Notable is Henry Stickmin. It was also the first game to use endings, which you can actually win! Also, this was also the first one to use a 'FAIL' screen, each with a funny or witty description on the fail you did.

'Take that!'
'What is this?'
'It's evidence!'
'And, how exactly does this will prove anything?'
'-_-"...well, I...well I was just kidding, let me try again...'
'(smack!) This is no time for jokes. I see for a reason you have pro longed this trial.'
LOL! X-D

PuffballsUnited responds:

I try to improve each time

Ah yes, the start of something good...
...and also the start of the Henry Stickmin series!

Made after the not so first game in the series, 'Crossing the Pit' (that one was a prototype that will later evolve to the Henry Stickmin character.) that was back when the stickman characters has no hands, and shoes, which won't later be a thing until the second part of the Henry Stickmin series, 'Escaping the Prision'.

To think that this whole situation of Henry Stickmin escaping through various prisions (except for the airship one. You know, with the Top Hat Clan? He either teamed up with Charles, joined the Top Hat Clan, tooked down the Top Hat Clan, and found a vault that has a teddy bear in it.), all started with breaking into a bank? Yes! :-D

PuffballsUnited responds:

Man when i made this I had no idea it would become a huge series. That was definitely not the plan haha. Pretty cool that it's come this far!

An illustrator, animator and cartoonist who does lots of dumb and stupid stuff and adapts lots of YouTube and cartoons. Mugman (by Jacob Lenard) for example.

Asael Polanco @ReBlueGrounds

Male

LOTS of stuff.

W i t h h e l d !

W i t h h e l d !

Joined on 6/21/18

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